Outsourcing studio for video games

Kyiv,
25 Predslavinskaya Street
Available 24/7
info@starlight-arts.com
Сontact us
About team
Starlight Arts
We are professional developers of digital characters in the gaming industry: 3D modeling, concept art, illustrations. We carry out a full production cycle from the development of an idea or a prototype to the full implementation of the concept. Full focus on the project. Any complexity. Compliance with deadlines.
Why
Starlight Arts
Narrow specialization

Specializing exclusively in art for AAA video games with total commitment in the task.
TOP projects

We have developed video games and participated in the development of Sniper Ghost Warrior Contracts 2,Batman Arkham city, Crysis, Stay Alive, Pavlov VR,Warface and content for Unity Asset Store, Unreal Marketplace.

Security
Compliance with the privacy policy and data protection of our customers guaranteed.
Professionalism

A team passionate for games works on projects. We have extensive experience working with such platforms as Unreal, CryEngine, and Unity.

Our works
Job
Character Artist
We are looking for an experienced character artist to our character art department 2-3 years of minimum experience at a comparable position in video game production.
  • A good sense of anatomy, and proportions;
  • Understanding of form, shape language and colour;
  • Understanding of the technical constraints in game development and ability to apply them when creating characters;
  • Solid knowledge of digital sculpting - in ZBrush or equivalent software;
  • Solid knowledge of low-poly modelling and UV mapping - in 3DS Max or equivalent software;
  • Excellent texturing skills in Substance Painter and/or Photoshop in a PBR workflow;
  • Time management and ability to work within deadlines;
3d artist
We are looking for an experienced character artist to our art department 2-3 years of minimum experience at a comparable position in video game production.
  • Understanding of form, shape language and colour;
  • Understanding of the technical constraints in game development and ability to apply them when creating props and environment;
  • Ability to demonstrate both high-poly and low-poly modeling techniques.;
  • Solid knowledge of low-poly modelling and UV mapping - in 3DS Max or equivalent software;
  • Excellent texturing skills in Substance Painter and/or Photoshop in a PBR workflow;
  • Time management and ability to work within deadlines;
Contact us to discuss the project
Our contacts
Phone
E-mail
Address
25 Predslavinskaya Street, Kyiv
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Available 24/7
info@starlight-arts.com
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